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Game Jam Team Stress Test (3 Hours!) Here's my Tracks!
My game jam team and I ended up having a 3-hour stress test "mini jam" to see how we work as a team, and what we can accomplish in that time.
Tl;dr - here's the link to the menu theme, main theme, and game over theme I made:
https://drive.google.com/drive/folders/1pluGi2E2yfn7P3Z2GOtKyYoKw2IhDAyh?usp=sharing
It worked out really well and we all learned a lot! In those 3 hours, we:
- Brainstormed a game concept/mechanic
- Researched what other 3-hour jams (trijam) have accomplished to understand ...
Read MoreTl;dr - here's the link to the menu theme, main theme, and game over theme I made:
https://drive.google.com/drive/folders/1pluGi2E2yfn7P3Z2GOtKyYoKw2IhDAyh?usp=sharing
It worked out really well and we all learned a lot! In those 3 hours, we:
- Brainstormed a game concept/mechanic
- Researched what other 3-hour jams (trijam) have accomplished to understand ...
Release 2 and Release 3 PUBLISHED
My students made fantastic art for these two releases!
I was able to spend large amounts of dedicated time working on both of these pieces, and I am very happy with the results. I am hoping to get two more releases out before July.
Release 2 is Colossal Confrontation, which is meant to be a boss theme.
Release 3 is Secrets of the Sea, which is meant to be a theme for a water level.
YouTube:
https://youtu.be/jezLWaBy6Rw
https://youtube.com/shorts/mPZA4CziihI
Spotify:
https://open.spotify.com/album/4Pa...
Read MoreI was able to spend large amounts of dedicated time working on both of these pieces, and I am very happy with the results. I am hoping to get two more releases out before July.
Release 2 is Colossal Confrontation, which is meant to be a boss theme.
Release 3 is Secrets of the Sea, which is meant to be a theme for a water level.
YouTube:
https://youtu.be/jezLWaBy6Rw
https://youtube.com/shorts/mPZA4CziihI
Spotify:
https://open.spotify.com/album/4Pa...
Darkness Encounter - Rencontre avec les ténèbres - Mastered, ready to be live !
The mastered version is so awesooooooommmeeee !!!!
The song will be out soon ^^
you can listen to it here for now :
https://drive.google.com/file/d/1iWO-9BkNMu2yzzWluRpDRXfNIUkdp-l6/view?usp=drive_link
The song will be out soon ^^
you can listen to it here for now :
https://drive.google.com/file/d/1iWO-9BkNMu2yzzWluRpDRXfNIUkdp-l6/view?usp=drive_link
Piece #6 "Summer.exe" is LIVE!!!
Super excited to get this one out in the shortest time! I really made an effort to level up my speed in music creation - from composition all the way through to mixing and it really surprised me how quick this one came together even when I've never made a song in this genre! I will keep this lesson in mind and keep making great quality songs but test myself to really push speed!
YouTube:
https://www.youtube.com/watch?v=TABLIGeWHPE
Spotify:
https://open.spotify.com/track/5GAYWsUMpyVm5KJGRjmt8u?si=...
Read MoreYouTube:
https://www.youtube.com/watch?v=TABLIGeWHPE
Spotify:
https://open.spotify.com/track/5GAYWsUMpyVm5KJGRjmt8u?si=...
Darkness Encounter - Rencontre avec les ténèbres - Mastering phase
My song "rencontre avec les ténèbres" is sent to Robert for Mastering !!!!
Timothy Allen
about 2 months ago
Game Jam Team Stress Test (3 Hours!) Here's my Tracks!
My game jam team and I ended up having a 3-hour stress test "mini jam" to see how we work as a team, and what we can accomplish in that time.
Tl;dr - here's the link to the menu theme, main theme, and game over theme I made:
https://drive.google.com/drive/folders/1pluGi2E2yfn7P3Z2GOtKyYoKw2IhDAyh?usp=sharing
It worked out really well and we all learned a lot! In those 3 hours, we:
- Brainstormed a game concept/mechanic
- Researched what other 3-hour jams (trijam) have accomplished to understand scope
- Collaborated on all aspects of the game (mechanics, design, art direction, music)
- Composed a main screen theme, main game theme, and game over theme
- Spent the whole time on discord, sharing screens for progress and keeping morale high/check in on what everyone's doing
- Made/found a few sound effects
For me, I learned I spent too much time on the first tune and had to rush the other two songs, but it got the job done! It's not anywhere near my best work, but I figured I'd share the songs I made during the stress test! We decided on easy chip tune/synth for the exercise to keep it simple.
Our game is about being a potato and catching falling droplets of either water, oil, acid, etc. Water drops get you points, oil speeds you up, and acid makes you shrivel up. Get 3 acids and you lose, or if you miss 3 water droplets you lose!
The game jam starts tomorrow (Friday) for 7 days!!!
Tl;dr - here's the link to the menu theme, main theme, and game over theme I made:
https://drive.google.com/drive/folders/1pluGi2E2yfn7P3Z2GOtKyYoKw2IhDAyh?usp=sharing
It worked out really well and we all learned a lot! In those 3 hours, we:
- Brainstormed a game concept/mechanic
- Researched what other 3-hour jams (trijam) have accomplished to understand scope
- Collaborated on all aspects of the game (mechanics, design, art direction, music)
- Composed a main screen theme, main game theme, and game over theme
- Spent the whole time on discord, sharing screens for progress and keeping morale high/check in on what everyone's doing
- Made/found a few sound effects
For me, I learned I spent too much time on the first tune and had to rush the other two songs, but it got the job done! It's not anywhere near my best work, but I figured I'd share the songs I made during the stress test! We decided on easy chip tune/synth for the exercise to keep it simple.
Our game is about being a potato and catching falling droplets of either water, oil, acid, etc. Water drops get you points, oil speeds you up, and acid makes you shrivel up. Get 3 acids and you lose, or if you miss 3 water droplets you lose!
The game jam starts tomorrow (Friday) for 7 days!!!
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